You assume the identity of an investigation team that followed the tracks of a serial killer, named by the authorities as The Chesapeake Ripper. Your investigation led to Dr. Hannibal Lecter’s house which you decided to visit without notifying anyone and holding radio silence due to him being a police consultant. While investigating the house’s basement and slowly uncovering the truth about Dr. Lecter’s guilt, the door shuts and locks from the outside. You abruptly realize that Dr. Lecter knew you were coming and was prepared for your arrival by setting up a sick game of survival and luring you in. Getting through with it might win his respect and along with it, your life.
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